spieldesign.de
Neues
Sammlungen
Bullshit-Bingos
Buchtipps
Zitate
Links
Kontakt
3D-Shooter
Anwender
Bugs
Computer allgemein
Definitionen
Gesch. u. Charaktere
Grafik / GUI
Kritische Fragen
Leveldesign
Management
Marketing
Online
Presse
Programmierung
Rollenspiele und Adv.
Sound
Spieldesign
Weisheiten
Wirtschaftssimus
Definitionen

„Academe: An ancient school where morality and philosophy were taught.“
Ambroise Bierce

„Academy: A modern school were football is taught.“
Ambroise Bierce

„Achievement: The death of endeavor and the birth of disgust.“
Ambroise Bierce

„Aim: The task we set our wishes to.“
Ambroise Bierce

Ambition: An overmastering desire to be vilified by enemies while living and made ridiculous by friends when dead.“
Ambroise Bierce

„Destiny: A tyrant´s authority for crime and a fool´s excuse for failure.“
Ambroise Bierce

"Diary: A daily record of that part of one´s life, which he can relate to himself without blushing."
Ambroise Bierce

“Eifer: Nervenleiden; befällt Junge und Unerfahrene.”
Ambroise Bierce

"Game: A diversion of the nature of a contest, played according to rules, and decided by superior skill, strenght, or good fortune."
The Oxford Universal Dictionary

 "Interaction: A cyclic process in with two actors alternately listen, think, and speak."
Chris Crawford

„Lisp: to call a spade a thpade.“
Oliver Herford

“Mammon: The god of the world´s leading religion. His chief temple is in the holy city of New York.”
Ambroise Bierce

“Melons: It is a good fruit: you eat, you drink, you wash your face.”
Enrico Caruso

“Professional Politican = A slow-witted animal that can move fast as hell when in danger.”
Bathroom Reader

“Quantität: Guter Ersatz für Qualität, wenn man hungrig ist.”
Ambroise Bierce

 

 

[spieldesign.de] [Neues] [Sammlungen] [Bullshit-Bingos] [Buchtipps] [Zitate] [Links] [Kontakt]

Schreiben Sie bei Kommentaren oder Fragen zu dieser Seite einfach an Webmaster@spieldesign.de
© Copyright 2003,
Gerald Köhler , All rights reserved.